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Post by heeroyuy79 on Feb 14, 2015 23:40:14 GMT
i am looking for a 1500 point game on the 21st anyone up for such a thing (i will be playing my tau empire an army list will be uploaded if i remember to do that)
also would anyone happen to have any of the little talon things from the small nids? i'm working on a blackdragons army and need them for the arm bone spike things (i can buy or trade bits if you want)
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Post by diddypop on Feb 15, 2015 13:51:29 GMT
I might have the nid bits but you'll need to show me picture so I can check (y)
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Post by diddypop on Feb 16, 2015 18:14:21 GMT
Scything talons? I might have a few for you lemme have a look tonight.
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Post by heeroyuy79 on Feb 18, 2015 8:41:33 GMT
New Roster (1487pts) Tau Empire: Supplement - Farsight Enclaves (2013) (Combined Arms Detachment) (1103pts) No Force Org Slot (305pts) Farsight's Commander Team (305pts) HQ choice (not counting towards FoC) Honour-Shas'vre O'Vesa (305pts) Early warning override, Earth Caste Pilot Array, Ion accelerator, Riptide battlesuit, Riptide Shield Generator, Stimulant injector, Twin-linked fusion blaster Earth Caste Pilot Array, Independent Character, Nova Reactor, Preferred Enemy (Orks) (CC only), Supporting Fire 2x Shielded Missile Drone 2x Missile pod, 2x Shield generator Name Unit Type WS BS S T W I A Ld Save Ref Honour-Shas'vre O'Vesa Jet Pack Monstrous Creature 1 3 6 6 5 2 3 9 2+/5++ Farsight Enclaves p88 Shielded Missile Drone Jet Pack Infantry (Drone) 2 2 4 6 1 4 1 7 4+/4++ Codex: Tau Empire p45 Name Description Ref Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68 Early Warning Override Interceptor. Codex: Tau Empire p68 Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69 Riptide battlesuit Comes equipped with multi-tracker and blacksun filter. Codex: Tau Empire p70 Riptide Shield Generator 5+ invulnerable save. Codex: Tau Empire p69 Shield Generator 4+ invulnerable save. Codex: Tau Empire p69 Stimulant Injector Feel No Pain. Codex: Tau Empire p69 Name Range Strength AP Type Ref Fusion blaster 18" 8 1 Assault 1, Melta Codex: Tau Empire p65 Ion accelerator (Nova) 72" 9 2 Ordnance 1, Gets Hot, Large Blast, Nova-charge Codex: Tau Empire p66 Ion accelerator (ovrchrg) 72" 8 2 Heavy 1, Gets Hot, Large Blast Codex: Tau Empire p66 Ion accelerator (std) 72" 7 2 Heavy 3 Codex: Tau Empire p66 Missile pod 36" 7 4 Assault 2 Codex: Tau Empire p66 HQ (165pts) Commander Farsight (165pts) Crisis battlesuit, Plasma rifle, Shield generator, The Dawn Blade Independent Character, Preferred Enemy (Orks), Supporting Fire, Very Bulky Name Unit Type WS BS S T W I A Ld Save Ref Commander Farsight Jet Pack Infantry (Character) 5 5 5 4 4 5 4 10 3+/4++ Codex: Tau Empire p57 Name Description Ref Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68 Crisis battlesuit Comes equipped with multi-tracker and blacksun filter. Codex: Tau Empire p70 Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69 Shield Generator 4+ invulnerable save. Codex: Tau Empire p69 Name Range Strength AP Type Ref Plasma rifle 24" 6 2 Rapid Fire Codex: Tau Empire p66 The Dawn Blade - User 2 Melee, Armourbane Codex: Tau Empire p57 Troops (460pts) Fire Warrior Team (154pts) Bonding Knife Ritual (12pts), 11x Fire Warrior Shas'la with pulse rifle (99pts), Photon grenades Bonding Knife Ritual, Preferred Enemy (Orks) (CC only), Supporting Fire Fire Warrior Shas'ui (19pts) Pulse rifle 2x Shield Drone (24pts) 2x Shield generator Name Unit Type WS BS S T W I A Ld Save Ref Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ Codex: Tau Empire p37 Fire Warrior Shas'ui Infantry (Character) 2 3 3 3 1 2 2 8 4+ Codex: Tau Empire p37 Shield Drone Jet Pack Infantry (Drone) 2 2 3 4 1 4 1 7 4+/4++ Codex: Tau Empire p33 Name Description Ref Photon grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68 Shield Generator 4+ invulnerable save. Codex: Tau Empire p69 Name Range Strength AP Type Ref Pulse rifle 30" 5 5 Rapid Fire Codex: Tau Empire p66 XV8 Crisis Team (compulsory) (306pts) Bonding Knife Ritual (3pts) Bonding Knife Ritual, Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky Crisis Shas'ui (77pts) Crisis battlesuit, 2x Plasma rifle (30pts), Shield generator (25pts) Crisis Shas'ui (77pts) Crisis battlesuit, 2x Plasma rifle (30pts), Shield generator (25pts) Crisis Shas'ui (77pts) Crisis battlesuit, 2x Plasma rifle (30pts), Shield generator (25pts) 6x Shield Drone (72pts) 6x Shield generator Name Unit Type WS BS S T W I A Ld Save Ref Crisis Shas'ui (Shield generator) Jet Pack Infantry 2 3 5 4 2 2 2 8 3+/4++ Codex: Tau Empire p41 Shield Drone Jet Pack Infantry (Drone) 2 2 3 4 1 4 1 7 4+/4++ Codex: Tau Empire p33 Name Description Ref Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68 Crisis battlesuit Comes equipped with multi-tracker and blacksun filter. Codex: Tau Empire p70 Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69 Shield Generator 4+ invulnerable save. Codex: Tau Empire p69 Name Range Strength AP Type Ref Plasma rifle 24" 6 2 Rapid Fire Codex: Tau Empire p66 Fast Attack (173pts) Razorshark Strike Fighter (173pts) Automated repair system (5pts), Decoy launchers (3pts), Disruption pod (15pts), Missile pod (5pts), Quad ion turret, 2x Seeker missile Name BS Front Side Rear HP Type Ref Razorshark Strike Fighter 3 11 10 10 3 Flyer Codex: Tau Empire p49 Name Description Ref Automated Repair System At the end of each friendly turn, roll a D6 for each vehicle with an automated repair system that has suffered an Immobilised or Weapon Destroyed result. On a 6, one such result is repaired. Doesn't repair Hull Points. Codex: Tau Empire p72 Decoy Launchers 4+ invulnerable save against hits caused by weapons with Interceptor. Codex: Tau Empire p72 Disruption Pod +1 cover save. Codex: Tau Empire p72 Name Range Strength AP Type Ref Missile pod 36" 7 4 Assault 2 Codex: Tau Empire p66 Quad Ion turret (ovrchrg) 30" 8 4 Heavy 1, Gets Hot, Large Blast Codex: Tau Empire p66 Quad Ion turret (std) 30" 7 4 Heavy 4 Codex: Tau Empire p66 Seeker missile 72" 8 3 Heavy 1, One Use Only Codex: Tau Empire p66 Tau Empire: Codex (2013) (Allied Detachment) (334pts) HQ (100pts) Aun'Va (100pts) The Paradox of Duality Bonding Knife Ritual, Failure is Not An Option, Great Invocation, Invocation of the Elements, Stubborn, Supreme Loyalty, Very Bulky 2x Ethereal Guard 2x Honour blade, 2x Photon grenades Bonding Knife Ritual, Stubborn Name Unit Type WS BS S T W I A Ld Save Ref Aun'Va Infantry (Character) 1 3 2 3 4 1 1 10 5+ Codex: Tau Empire p61 Ethereal Guard Infantry 4 4 3 3 2 3 3 10 5+ Codex: Tau Empire p61 Name Description Ref Photon grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68 The Paradox of Duality For every unsaved Wound Aun'Va's unit suffers, roll a D6. If the roll is equal to or higher than the AP of the shot, the Wound is ignored. AP1 Wounds are automatically ignored and rolls cannot be made against AP- Wounds. Codex: Tau Empire p61 Name Range Strength AP Type Ref Honour blade - +2 - Melee, Two-handed Codex: Tau Empire p65 Troops (124pts) Fire Warrior Team (124pts) 9x Fire Warrior Shas'la with pulse rifle (81pts), Photon grenades Supporting Fire Fire Warrior Shas'ui (19pts) Pulse rifle 2x Shield Drone (24pts) 2x Shield generator Name Unit Type WS BS S T W I A Ld Save Ref Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ Codex: Tau Empire p37 Fire Warrior Shas'ui Infantry (Character) 2 3 3 3 1 2 2 8 4+ Codex: Tau Empire p37 Shield Drone Jet Pack Infantry (Drone) 2 2 3 4 1 4 1 7 4+/4++ Codex: Tau Empire p33 Name Description Ref Photon grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68 Shield Generator 4+ invulnerable save. Codex: Tau Empire p69 Name Range Strength AP Type Ref Pulse rifle 30" 5 5 Rapid Fire Codex: Tau Empire p66 Fast Attack (110pts) Pathfinder Team (110pts) Photon grenades Scouts, Supporting Fire 10x Pathfinder Shas'la (110pts) 10x Pulse carbine with Markerlight Name Unit Type WS BS S T W I A Ld Save Ref Pathfinder Infantry 2 3 3 3 1 2 1 7 5+ Codex: Tau Empire p38 Name Description Ref Photon grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68 Name Range Strength AP Type Ref Markerlight 36" - - Heavy 1, Target Acquired Codex: Tau Empire p68 Pulse carbine 18" 5 5 Assault 2, Pinning Codex: Tau Empire p66 Fortifications and Stronghold Assault (2013) (Fortification Detachment) (50pts) Fortification (50pts) Aegis Defense Line (50pts) Name Description Ref Aegis Defence Line A model in cover behind a defence line has a 4+ cover save. If a unit Goes to Ground, then models from the unit gain +2 to the cover save from the defence line rather than +1. Models that are in base contact with a defence line are treated as being in base contact with any enemy models who are directly opposite them and in base contact with the other side of that defence line. Units charging an enemy that is behind a defence line count as charging through difficult terrain. Warhammer 40k rulebook
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Post by graeme on Feb 20, 2015 8:31:20 GMT
Heya, I would be up for a game tomorrow, sorry for late reply. Not sure what force I can muster at the minute (sent a lot of stuff away for painting) But I am sure I could field something fun.
Graeme
(will try to turn up about 11:30 if that's good)
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Post by txeptsyip on Feb 20, 2015 22:25:51 GMT
11:30 that would mean getting up early D: yeah thats ok i was going to get the 20 to 11 into derby anyway
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